Components
Component Library
Browse the full set of UI components, interaction studies, and motion primitives.
Featured
Vinyl sleeve player with tactile lift, spin, and transport motion.
Expandable email CTA with bell-led transitions between idle and success.
An interactive 3D Rubik's cube — drag to orbit, click a face to twist a layer. Monochrome, CSS 3D-transform based, GPU-accelerated.
A hero card surrounded by a radial scatter of secondary cards. Hover the center to toss the stack outward with springy overshoot; un-hover snaps them back behind.
Hyperlinks that summon a directional image tooltip — springy entry, cursor-tracked glide, and a parallax tilt on the artwork inside.
Mechanics
Rolling digit counter with tactile plus-minus controls and spring recoil.
Controls
Elastic segmented tabs with a velocity-aware pill that glides into place.
Action button that compresses into loading before resolving with feedback.
Clipboard chip that flips from utility to confirmation in one tap.
Nine pendulums with staggered lengths produce a travelling wave through frequency drift alone — no keyframes, no choreography.
Hover-weighted gallery that stretches the active frame into focus.
A lattice of nodes lit by propagating wavefronts. Fires automatically every 2.5 s. Click anywhere on the grid to spawn your own.
A two-column client index. Hovering a name fades-and-scales the preview into focus while the active row magnetically drifts under the cursor.
Particles scatter from noise and converge into text — inspired by Linear's AI generation animation.
A flip card that swings toward the cursor's entry side, with cursor-tracked sheen, parallax tilt, and a lifting floor shadow that quietly pull you in for another flip.
A mechanical dial-style timeline ruler with physics-based curvature, snap-to-milestone drag, spring-loaded media transitions, and auto-loop playback.